Custom

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 The following are some basic commands for customizing your character:

  Command      Description
 -----------   -----------
  +join        join a culture
  +restart     change your species
  @sex         set your character's gender
  @email       change your registered email address
  @describe    set the text that players will see when they look at you
  examine      view your character's information
  @name        change your character's name
  @password    change your password
  @set         toggle certain options "on" or "off"
  @lock/page   stop someone from being able to page you

 For help on more sophisticated character-customization techniques than those
 listed above, type "HELP TOPICS" and "HELP COMMANDS". Users seeking more
 comprehensive help may also wish to download Amberyl's MUSH guide from:
   ftp://ftp.tinymush.org/pub/mud/tinymush/docs/
 
 The first four commands in the list, "+join", "+restart", "@sex", and
 "@email", are commands that you have already heard about from when you were
 in phases 1 and 2 of character creation. If you decide that you want to join
 a particular culture, for example the Gondorians, you would type "+join
 gondorian". That will put you in touch with the nearest Gondorian Local
 Admin who can help you. If you decide that you want to pick a different
 species, just type "+restart" and it will return you to phase 1 of character
 creation. Typing "@sex me=Male" or "@sex me=Female" will change your char-
 acter's gender. Finally, typing "@email me=<email address>" will tell us
 your new email address, if it changes.

 The next command, "@describe", allows you to specify the text that other
 players will see when they use the "look" command to look at you. For
 example, type, "@describe me=You see an enthusiastic new player." and then
 type "look me".
 
 The "examine" command is what you can use to check the settings of all the
 different customizations you can make to your character. Try typing,
 "examine me". You should see your name, your description (if you've set
 one), your email, and your gender, along with a bunch of other information,
 some of which will make sense to you and some of which probably won't.
 Explaining everything that you see there is beyond the scope of this intro-
 ductory text, but near the end of this discussion we'll touch on what the
 "flags" and the "locks" are (both listed near the top). The "examine" comm-
 and can be abbreviated as "ex".

 New players often need to change their names to something more Tolkien-like
 once they get to the point where they want to start actually playing the
 game. You can do this by typing "@name me=<newname> <password>". So for
 example, if you want to name yourself Zippy and your password is benjamin,
 you'd type, "@name me=Zippy benjamin". Changing your password on a regular
 basis is also a good idea. You can do that by typing, "@password <oldpass>=
 <newpass>". So if your password was benjamin and you wanted to change it to
 franklin, you'd type "@password benjamin=franklin". Note that passwords ARE
 case-sensitive.
 
 There are a variety of options, called "flags", that can be toggled "on" or
 "off" using the "@set" command. To turn a flag "on", you type "@set me=
 <flagname>". To turn it off, you type "@set me=!<flagname>". The complete
 list of flags is quite large, but the following four are of particular
 interest to new players:

   Flag      Effect, if switched "on"
  --------  --------------------------
   ansi      display certain text in hilights, if your computer supports it
   color     display even more text in colors, if your computer supports it
   opaque    do not allow people who look at you to see what you are carrying
   nospoof   display extra info in front of messages you hear so that players
              cannot send you messages anonymously

 By default, of the four flags above, only the "ansi" flag is set on new
 players. If you are seeing the symbols "[1m" and "[0m" appearing everywhere,
 then that means that your computer does not support ansi. You should turn it
 off by typing, "@set me=!ansi". Otherwise you may wish to try typing "@set
 me=color" to get the full range of text colors.
  
 Unless you set the opaque flag on yourself, other players will be able to
 see a list of all the objects you are carrying when they look at you. If you
 don't like that idea, you can type "@set me=opaque" to stop that.

 Finally, there are many commands on the game which allow players to send an
 anonymous message to another player. Except in the case where this is an
 accepted part of the game play, sending anonymous messages is considered
 impolite and unethical. You can defend yourself against this sort of mis-
 treatment by typing "@set me=nospoof". This will cause anonymous messages
 to be prefixed by some information telling you who sent the message. Some
 people don't like this because there are a lot of routine anonymous messages
 that you see all the time (like messages that the game sends you) and some
 players find all the extra information tacked on to the front of these
 messages annoying. If you decide that you don't like getting that info, you
 can turn it off again by typing "@set me=!nospoof".
 
 The last command in the list, "@lock/page", is a way to stop someone who is
 annoying you from sending you any more messages. Elendor is not generally a
 place where players maliciously pester each other. Usually you should be
 able to stop someone from talking to you merely by asking them to stop. And
 if this ever does not work, you are strongly encouraged to tell a Local
 Admin or game administrator who will correct the problem immediately. But if
 you wish to block communication from another player yourself, type the
 following:

       @lock/page me=!$*player

 where "player" is the name of whichever player is bothering you. You can
 later unset the page lock by typing, "@lock/page me".

 Type "help <command>" for more extensive help on any of the commands covered
 in this text. 
 Type "help intro" to return to the main list of quick-start topics.
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