From Elendor
The following are some basic commands for customizing your character:
Command Description
----------- -----------
+join join a culture
+restart change your species
@sex set your character's gender
@email change your registered email address
@describe set the text that players will see when they look at you
examine view your character's information
@name change your character's name
@password change your password
@set toggle certain options "on" or "off"
@lock/page stop someone from being able to page you
For help on more sophisticated character-customization techniques than those
listed above, type "HELP TOPICS" and "HELP COMMANDS". Users seeking more
comprehensive help may also wish to download Amberyl's MUSH guide from:
ftp://ftp.tinymush.org/pub/mud/tinymush/docs/
The first four commands in the list, "+join", "+restart", "@sex", and
"@email", are commands that you have already heard about from when you were
in phases 1 and 2 of character creation. If you decide that you want to join
a particular culture, for example the Gondorians, you would type "+join
gondorian". That will put you in touch with the nearest Gondorian Local
Admin who can help you. If you decide that you want to pick a different
species, just type "+restart" and it will return you to phase 1 of character
creation. Typing "@sex me=Male" or "@sex me=Female" will change your char-
acter's gender. Finally, typing "@email me=<email address>" will tell us
your new email address, if it changes.
The next command, "@describe", allows you to specify the text that other
players will see when they use the "look" command to look at you. For
example, type, "@describe me=You see an enthusiastic new player." and then
type "look me".
The "examine" command is what you can use to check the settings of all the
different customizations you can make to your character. Try typing,
"examine me". You should see your name, your description (if you've set
one), your email, and your gender, along with a bunch of other information,
some of which will make sense to you and some of which probably won't.
Explaining everything that you see there is beyond the scope of this intro-
ductory text, but near the end of this discussion we'll touch on what the
"flags" and the "locks" are (both listed near the top). The "examine" comm-
and can be abbreviated as "ex".
New players often need to change their names to something more Tolkien-like
once they get to the point where they want to start actually playing the
game. You can do this by typing "@name me=<newname> <password>". So for
example, if you want to name yourself Zippy and your password is benjamin,
you'd type, "@name me=Zippy benjamin". Changing your password on a regular
basis is also a good idea. You can do that by typing, "@password <oldpass>=
<newpass>". So if your password was benjamin and you wanted to change it to
franklin, you'd type "@password benjamin=franklin". Note that passwords ARE
case-sensitive.
There are a variety of options, called "flags", that can be toggled "on" or
"off" using the "@set" command. To turn a flag "on", you type "@set me=
<flagname>". To turn it off, you type "@set me=!<flagname>". The complete
list of flags is quite large, but the following four are of particular
interest to new players:
Flag Effect, if switched "on"
-------- --------------------------
ansi display certain text in hilights, if your computer supports it
color display even more text in colors, if your computer supports it
opaque do not allow people who look at you to see what you are carrying
nospoof display extra info in front of messages you hear so that players
cannot send you messages anonymously
By default, of the four flags above, only the "ansi" flag is set on new
players. If you are seeing the symbols "[1m" and "[0m" appearing everywhere,
then that means that your computer does not support ansi. You should turn it
off by typing, "@set me=!ansi". Otherwise you may wish to try typing "@set
me=color" to get the full range of text colors.
Unless you set the opaque flag on yourself, other players will be able to
see a list of all the objects you are carrying when they look at you. If you
don't like that idea, you can type "@set me=opaque" to stop that.
Finally, there are many commands on the game which allow players to send an
anonymous message to another player. Except in the case where this is an
accepted part of the game play, sending anonymous messages is considered
impolite and unethical. You can defend yourself against this sort of mis-
treatment by typing "@set me=nospoof". This will cause anonymous messages
to be prefixed by some information telling you who sent the message. Some
people don't like this because there are a lot of routine anonymous messages
that you see all the time (like messages that the game sends you) and some
players find all the extra information tacked on to the front of these
messages annoying. If you decide that you don't like getting that info, you
can turn it off again by typing "@set me=!nospoof".
The last command in the list, "@lock/page", is a way to stop someone who is
annoying you from sending you any more messages. Elendor is not generally a
place where players maliciously pester each other. Usually you should be
able to stop someone from talking to you merely by asking them to stop. And
if this ever does not work, you are strongly encouraged to tell a Local
Admin or game administrator who will correct the problem immediately. But if
you wish to block communication from another player yourself, type the
following:
@lock/page me=!$*player
where "player" is the name of whichever player is bothering you. You can
later unset the page lock by typing, "@lock/page me".
Type "help <command>" for more extensive help on any of the commands covered
in this text.
Type "help intro" to return to the main list of quick-start topics.